in-world ui textboxes

This commit is contained in:
2026-06-12 09:08:13 -05:00
parent a4d47d7f00
commit b364fae1c7
16 changed files with 265 additions and 27 deletions
+3 -2
View File
@@ -20,7 +20,8 @@ func _applyGravity() -> void:
func _applyPlayerMovement(delta:float):
# Interactions, may move
if Input.is_action_just_pressed("interact") && interactingArea && interactingArea.hasInteraction():
interactingArea.interact()
if !UI.hasAdvanceableChatBox():
interactingArea.interact()
return
# Directional input
@@ -64,7 +65,7 @@ func _applyFriction(delta:float) -> void:
func _canMove() -> bool:
if UI.dialogueActive:
return false
if !UI.TEXTBOX.isClosed:
if !UI.MAIN_CHATBOX.isClosed:
return false
if UI.GAME_MENU && UI.GAME_MENU.isOpen():
return false