in-world ui textboxes

This commit is contained in:
2026-06-12 09:08:13 -05:00
parent a4d47d7f00
commit b364fae1c7
16 changed files with 265 additions and 27 deletions
+4
View File
@@ -14,6 +14,8 @@ enum InteractType {
ONE_TIME_ITEM,
CUTSCENE,
BATTLE_TEST,
CHATBOX,
PROXIMITY_CHATBOX,
};
@export_category("Identification")
@@ -33,6 +35,8 @@ var button := func():
@export var dialogueTitle:String = "start"
@export var oneTimeItem:ItemResource = null
@export var cutscene:CutsceneResource = null
@export var chatboxMessage:String = ""
@export var chatboxDuration:float = 3.0
# TEST BATTLE
@export_category("Test Battle")
+12 -2
View File
@@ -33,15 +33,19 @@ func isInteractable() -> bool:
if entity.interactType == Entity.InteractType.BATTLE_TEST:
return true
if entity.interactType == Entity.InteractType.CHATBOX:
return entity.chatboxMessage != ""
return false
func _onConversationInteract(_other:Entity) -> void:
func _onConversationInteract(other:Entity) -> void:
assert(entity.dialogueResource != null)
var cutscene:Cutscene = Cutscene.new()
cutscene.addCallable(DialogueAction.getDialogueCallable(
entity.dialogueResource,
entity.dialogueTitle,
[entity]
[entity],
{"npc": entity, "player": other}
))
cutscene.start()
@@ -83,5 +87,11 @@ func onInteract(other:Entity) -> void:
cutscene.start()
return
Entity.InteractType.CHATBOX:
assert(entity.chatboxMessage != "")
var chatbox:WorldChatBox = UI.spawnWorldChatBox(entity)
chatbox.showAdvanceable(entity.chatboxMessage)
return
_:
pass
+3 -2
View File
@@ -20,7 +20,8 @@ func _applyGravity() -> void:
func _applyPlayerMovement(delta:float):
# Interactions, may move
if Input.is_action_just_pressed("interact") && interactingArea && interactingArea.hasInteraction():
interactingArea.interact()
if !UI.hasAdvanceableChatBox():
interactingArea.interact()
return
# Directional input
@@ -64,7 +65,7 @@ func _applyFriction(delta:float) -> void:
func _canMove() -> bool:
if UI.dialogueActive:
return false
if !UI.TEXTBOX.isClosed:
if !UI.MAIN_CHATBOX.isClosed:
return false
if UI.GAME_MENU && UI.GAME_MENU.isOpen():
return false
+20
View File
@@ -0,0 +1,20 @@
class_name EntityProximityArea extends Area3D
@export var entity:Entity
var _triggered:bool = false
func _ready() -> void:
body_entered.connect(_onBodyEntered)
func _onBodyEntered(body:Node3D) -> void:
if _triggered:
return
if !(body is Entity):
return
if (body as Entity).entityId != "player":
return
_triggered = true
assert(entity != null && entity.chatboxMessage != "")
var chatbox:WorldChatBox = UI.spawnWorldChatBox(entity)
chatbox.showTimed(entity.chatboxMessage, entity.chatboxDuration)
@@ -0,0 +1 @@
uid://bq2lsd8uyrtcf