Tabs
This commit is contained in:
@@ -1,9 +1,7 @@
|
||||
class_name SettingsMenu extends Control
|
||||
class_name SettingsMenu extends TabMenu
|
||||
|
||||
const TEXT_SPEED_VALUES:Array[float] = [0.2, 1.0, 2.0]
|
||||
|
||||
@export var tabs:TabBar
|
||||
@export var tabControls:Array[Control]
|
||||
@export var checkInvertX:CheckBox
|
||||
@export var checkInvertY:CheckBox
|
||||
@export var sliderControllerSpeed:HSlider
|
||||
@@ -11,7 +9,7 @@ const TEXT_SPEED_VALUES:Array[float] = [0.2, 1.0, 2.0]
|
||||
@export var optionTextSpeed:OptionButton
|
||||
|
||||
func _ready() -> void:
|
||||
tabs.tab_changed.connect(onTabChanged)
|
||||
super._ready()
|
||||
checkInvertX.button_pressed = SETTINGS.invertCameraX
|
||||
checkInvertY.button_pressed = SETTINGS.invertCameraY
|
||||
checkInvertX.toggled.connect(func(v:bool): SETTINGS.invertCameraX = v)
|
||||
@@ -22,39 +20,9 @@ func _ready() -> void:
|
||||
sliderMouseSpeed.value_changed.connect(func(v:float): SETTINGS.cameraSpeedMouse = v)
|
||||
optionTextSpeed.select(_textSpeedToIndex(SETTINGS.textSpeed))
|
||||
optionTextSpeed.item_selected.connect(func(idx:int): SETTINGS.textSpeed = TEXT_SPEED_VALUES[idx])
|
||||
onTabChanged(tabs.current_tab)
|
||||
|
||||
func _textSpeedToIndex(speed:float) -> int:
|
||||
match speed:
|
||||
0.2: return 0
|
||||
2.0: return 2
|
||||
_: return 1
|
||||
|
||||
func _notification(what:int) -> void:
|
||||
if what == NOTIFICATION_VISIBILITY_CHANGED and visible:
|
||||
tabs.grab_focus()
|
||||
|
||||
func _input(event:InputEvent) -> void:
|
||||
if !is_visible_in_tree():
|
||||
return
|
||||
if event.is_action_pressed("tab_next"):
|
||||
tabs.current_tab = (tabs.current_tab + 1) % tabs.tab_count
|
||||
get_viewport().set_input_as_handled()
|
||||
elif event.is_action_pressed("tab_prev"):
|
||||
tabs.current_tab = (tabs.current_tab - 1 + tabs.tab_count) % tabs.tab_count
|
||||
get_viewport().set_input_as_handled()
|
||||
|
||||
func onTabChanged(tabIndex:int) -> void:
|
||||
for control in tabControls:
|
||||
control.visible = false
|
||||
if tabIndex >= 0 and tabIndex < tabControls.size():
|
||||
tabControls[tabIndex].visible = true
|
||||
_focusFirstIn(tabControls[tabIndex])
|
||||
|
||||
func _focusFirstIn(container:Control) -> void:
|
||||
if !is_visible_in_tree():
|
||||
return
|
||||
for child in container.get_children():
|
||||
if child is Control and child.focus_mode != Control.FOCUS_NONE:
|
||||
child.grab_focus()
|
||||
return
|
||||
|
||||
Reference in New Issue
Block a user