Add main menu to pause menu

This commit is contained in:
2026-06-12 08:40:11 -05:00
parent 7c9daf91a1
commit a4d47d7f00
3 changed files with 14 additions and 1 deletions
+3
View File
@@ -2,10 +2,12 @@ class_name PauseMain extends VBoxContainer
signal resumeRequested
signal settingsRequested
signal mainMenuRequested
signal quitRequested
@export var btnResume:Button
@export var btnSettings:Button
@export var btnMainMenu:Button
@export var btnQuit:Button
@export var mainButtons:VBoxContainer
@export var confirmQuit:VBoxContainer
@@ -16,6 +18,7 @@ func _ready() -> void:
visible = false
btnResume.pressed.connect(resumeRequested.emit)
btnSettings.pressed.connect(settingsRequested.emit)
btnMainMenu.pressed.connect(mainMenuRequested.emit)
btnQuit.pressed.connect(_showConfirm)
btnQuitConfirm.pressed.connect(quitRequested.emit)
btnQuitCancel.pressed.connect(cancelConfirm)
+6 -1
View File
@@ -2,7 +2,7 @@
[ext_resource type="Script" uid="uid://c7kvg0jw6w340" path="res://ui/pause/PauseMain.gd" id="1_b5xfl"]
[node name="PauseMain" type="VBoxContainer" node_paths=PackedStringArray("btnResume", "btnSettings", "btnQuit", "mainButtons", "confirmQuit", "btnQuitConfirm", "btnQuitCancel")]
[node name="PauseMain" type="VBoxContainer" node_paths=PackedStringArray("btnResume", "btnSettings", "btnMainMenu", "btnQuit", "mainButtons", "confirmQuit", "btnQuitConfirm", "btnQuitCancel")]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
@@ -14,6 +14,7 @@ script = ExtResource("1_b5xfl")
metadata/_custom_type_script = "uid://c7kvg0jw6w340"
btnResume = NodePath("MainButtons/Resume")
btnSettings = NodePath("MainButtons/Settings")
btnMainMenu = NodePath("MainButtons/MainMenu")
btnQuit = NodePath("MainButtons/Quit")
mainButtons = NodePath("MainButtons")
confirmQuit = NodePath("ConfirmQuit")
@@ -36,6 +37,10 @@ text = "Resume"
layout_mode = 2
text = "Settings"
[node name="MainMenu" type="Button" parent="MainButtons"]
layout_mode = 2
text = "Main Menu"
[node name="Quit" type="Button" parent="MainButtons"]
layout_mode = 2
text = "Quit Game"
+5
View File
@@ -7,6 +7,7 @@ func _ready() -> void:
close()
MAIN.resumeRequested.connect(close)
MAIN.settingsRequested.connect(_openSettings)
MAIN.mainMenuRequested.connect(_goToMainMenu)
MAIN.quitRequested.connect(func(): get_tree().quit())
func isOpen() -> bool:
@@ -27,6 +28,10 @@ func _openSettings() -> void:
MAIN.close()
settingsPanel.open()
func _goToMainMenu() -> void:
close()
SCENE.setScene(SceneSingleton.SceneType.INITIAL)
func _unhandled_input(event:InputEvent) -> void:
if !visible:
return