Battle System base

This commit is contained in:
2025-01-09 18:57:17 -06:00
parent 432d58ae0b
commit 9f8e3b34ea
9 changed files with 99 additions and 17 deletions

View File

@@ -4,12 +4,14 @@ const CutsceneSystem = preload("res://scripts/System/CutsceneSystem.gd");
const QuestSystem = preload("res://scripts/System/QuestSystem.gd");
const VNSystem = preload("res://scripts/System/VNSystem.gd");
const PauseSystem = preload("res://scripts/System/PauseSystem.gd");
const BattleSystem = preload("res://scripts/System/BattleSystem.gd");
var ITEM:ItemSystem;
var CUTSCENE:CutsceneSystem;
var QUEST:QuestSystem;
var VN:VNSystem;
var PAUSE:PauseSystem;
var BATTLE:BattleSystem;
func _ready():
ITEM = $Item;
@@ -17,6 +19,7 @@ func _ready():
QUEST = $Quest;
VN = $VN;
PAUSE = $Pause;
BATTLE = $Battle;
func _process(delta):
pass