Battle System base

This commit is contained in:
2025-01-09 18:57:17 -06:00
parent 432d58ae0b
commit 9f8e3b34ea
9 changed files with 99 additions and 17 deletions

View File

@@ -14,5 +14,4 @@ func start() -> void:
func end() -> void:
self.cutsceneNext.setupCutscene();
self.cutsceneNext.start();
var systems = get_tree().current_scene.get_node("Systems") as Systems;
systems.CUTSCENE.setCurrentCutscene(self.cutsceneNext);
getSystems().CUTSCENE.setCurrentCutscene(self.cutsceneNext);