Fixed UI system

This commit is contained in:
2025-05-06 16:08:46 -05:00
parent b0d9106772
commit 85a7ed99bf
44 changed files with 158 additions and 87 deletions

View File

@@ -3,7 +3,7 @@ extends Node
var debugMenu:DebugMenu
func _ready() -> void:
debugMenu = $UI/DebugMenu;
debugMenu = $SubsceneUI/DebugMenu;
debugMenu.hide()
func _process(delta: float) -> void:
@@ -16,8 +16,7 @@ func _process(delta: float) -> void:
func showMenu() -> void:
debugMenu.show()
self.get_parent().move_child(self, self.get_parent().get_child_count() - 1)
print("Debug menu shown")
func hideMenu() -> void:
debugMenu.hide()
self.get_parent().move_child(self, 0)