changes
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@@ -13,6 +13,7 @@ height = 0.804274
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_fegux"]
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render_priority = 0
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shader = ExtResource("3_j5vis")
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shader_parameter/color = Color(0.931725, 0.000206962, 0.803019, 1)
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shader_parameter/frame = 0
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shader_parameter/direction = 1
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@@ -13,6 +13,7 @@ height = 0.804274
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_l4utx"]
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render_priority = 0
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shader = ExtResource("1_xgcv1")
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shader_parameter/color = Color(0, 0.563816, 0, 1)
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shader_parameter/frame = 0
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shader_parameter/direction = 1
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@@ -53,12 +53,16 @@ shadow_normal_bias = 0.9
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omni_range = 281.646
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[node name="Map" type="Node3D" parent="."]
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metadata/_edit_lock_ = true
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[node name="Ground" type="StaticBody3D" parent="Map"]
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metadata/_edit_lock_ = true
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Map/Ground"]
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mesh = SubResource("BoxMesh_s8iqe")
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surface_material_override/0 = SubResource("ShaderMaterial_s8iqe")
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metadata/_edit_lock_ = true
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Map/Ground"]
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shape = SubResource("BoxShape3D_s8iqe")
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metadata/_edit_lock_ = true
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@@ -5,6 +5,6 @@ func _init(speaker:OverworldEntity, interacted:OverworldEntity ) -> void:
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speaker,
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interacted,
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[
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"Hello"
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"Hello, my name is GREEN and I am an NPC."
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]
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);
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@@ -148,8 +148,8 @@ func _process(delta:float) -> void:
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# Handle entity leaving map bounds
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if !withinMapBounds:
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if !withinBoundsLastFrame:
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print("Entity ", self.name, " was out of map bounds for two frames");
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# if !withinBoundsLastFrame:
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# print("Entity ", self.name, " was out of map bounds for two frames");
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withinBoundsLastFrame = false;
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else:
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withinBoundsLastFrame = true;
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1
scripts/player.gd.uid
Normal file
1
scripts/player.gd.uid
Normal file
@@ -0,0 +1 @@
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uid://bemw1wubl22hp
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@@ -2,6 +2,7 @@ shader_type spatial;
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render_mode cull_disabled;
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uniform sampler2D npcTexture : filter_nearest;
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uniform vec4 color : source_color;
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uniform int frame;
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uniform int direction;
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@@ -35,5 +36,5 @@ void fragment() {
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if(npcColor.r == 0.00392156862745 && npcColor.g == 1.0 && npcColor.b == 0.0)
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discard;
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ALBEDO.rgb = npcColor.rgb;
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ALBEDO.rgb = npcColor.rgb * color.rgb;
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}
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@@ -1,9 +1,6 @@
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[gd_resource type="Theme" load_steps=3 format=3 uid="uid://dm7ee4aqjr2dl"]
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[ext_resource type="Texture2D" uid="uid://63qoqwcwjrdr" path="res://textures/ui/ui_frame.png" id="1_wss1l"]
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[gd_resource type="Theme" load_steps=2 format=3 uid="uid://dm7ee4aqjr2dl"]
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[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_linbi"]
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texture = ExtResource("1_wss1l")
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texture_margin_left = 14.0
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texture_margin_top = 14.0
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texture_margin_right = 14.0
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