Refactor cutscene queue

This commit is contained in:
2026-01-11 16:40:54 -06:00
parent 99ecc2cfc7
commit 6ecbc33cc2
16 changed files with 190 additions and 32 deletions

View File

@@ -14,7 +14,9 @@ func onNewGamePressed() -> void:
#OVERWORLD.mapChange(newGameScene, "PlayerSpawnPoint")
SCENE.setScene(SceneSingleton.SceneType.BATTLE)
BATTLE.startBattle({
BattleScene.BattlePosition.LEFT_TOP_BACK: PartySingleton.PARTY_JOHN,
'fighters': {
BattleScene.BattlePosition.RIGHT_TOP_FRONT: PartySingleton.PARTY_JOHN,
}
})
func onSettingsPressed() -> void: