Refactor cutscene queue

This commit is contained in:
2026-01-11 16:40:54 -06:00
parent 99ecc2cfc7
commit 6ecbc33cc2
16 changed files with 190 additions and 32 deletions

View File

@@ -0,0 +1,7 @@
class_name CutsceneBattleAction
static func playerDecision(_params:Dictionary) -> int:
BATTLE.battleScene.actionBox.visible = true
var move = await BATTLE.battleScene.actionBox.decisionMade
BATTLE.battleScene.actionBox.visible = false
return Cutscene.CUTSCENE_CONTINUE