Singelton patch
This commit is contained in:
@@ -3,9 +3,17 @@ class_name MainMenuScene extends Node3D
|
||||
var mapDropdown:OptionButton
|
||||
|
||||
func _ready() -> void:
|
||||
mapDropdown = $UI/VBoxContainer/HBoxContainer/MapDropdown;
|
||||
# mapDropdown = $UI/VBoxContainer/HBoxContainer/MapDropdown;
|
||||
# var i:int = 0;
|
||||
# for map in OverworldSystem.MAPS.keys():
|
||||
# mapDropdown.add_item(map, i);
|
||||
# i = i + 1;
|
||||
pass
|
||||
|
||||
func _on_Overworld_pressed():
|
||||
# var keys:Array[String] = OverworldSystem.MAPS.keys()
|
||||
# var key:String = keys[mapDropdown.selected]
|
||||
# print("Overworld pressed" + OverworldSystem.MAPS[key])
|
||||
print("Overworld pressed")
|
||||
|
||||
func _on_Quests_pressed():
|
||||
|
Reference in New Issue
Block a user