Refactor conversation stuff

This commit is contained in:
2026-01-14 23:20:56 -06:00
parent d916e65990
commit 5af98a69a2
18 changed files with 136 additions and 35 deletions

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@@ -34,12 +34,21 @@ func addCallable(params:Dictionary) -> int:
return params["position"] return params["position"]
func addConversation(conversation:Array[ConversationElement]) -> Array[int]: func addCallables(params:Dictionary) -> Array[int]:
assert(params.has("functions"))
var indexes:Array[int] = [] var indexes:Array[int] = []
for element in conversation: for element in params['functions']:
indexes.append(addCallable({ 'function': element.start })) var newDict = element.merged(params, false)
newDict.erase('functions')
indexes.append(addCallable(newDict))
return indexes return indexes
func addConversation(resources:Array[ConversationResource]) -> Array[int]:
var callables:Array[Dictionary] = []
for resource in resources:
callables.append(resource.toCallable())
return addCallables({ 'functions': callables })
func start() -> void: func start() -> void:
if queue.size() == 0: if queue.size() == 0:
return return
@@ -47,7 +56,7 @@ func start() -> void:
assert(!running) assert(!running)
running = true running = true
index = 0 index = 0
while true: while index < queue.size():
var queueItem = queue[index] var queueItem = queue[index]
var result = await queueItem['function'].call(queueItem) var result = await queueItem['function'].call(queueItem)
@@ -61,7 +70,7 @@ func start() -> void:
_: _:
index = result index = result
if index >= queue.size() || index < 0: if index < 0:
break break
running = false running = false

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@@ -0,0 +1,12 @@
class_name ConversationAction
static func textboxCallable(params:Dictionary) -> int:
assert(params.has('label'))
await UI.TEXTBOX.setTextAndWait(params['label'])
return Cutscene.CUTSCENE_CONTINUE
static func getTextboxCallable(label:String) -> Dictionary:
return {
"function": textboxCallable,
"label": label
}

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@@ -0,0 +1 @@
uid://dng7tgnex55wp

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@@ -1,9 +0,0 @@
extends Resource
class_name ConversationElement
@export_node_path("Entity") var entity:NodePath
@export_multiline var label: String
func start(_params:Dictionary) -> int:
await UI.TEXTBOX.setTextAndWait(label)
return Cutscene.CUTSCENE_CONTINUE

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@@ -0,0 +1,9 @@
extends Resource
class_name ConversationResource
const ConversationAction = preload("res://cutscene/conversation/ConversationAction.gd")
@export_node_path("Entity") var entity:NodePath
@export_multiline var label: String
func toCallable() -> Dictionary:
return ConversationAction.getTextboxCallable(label)

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@@ -0,0 +1 @@
uid://yn7kxdargafx

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@@ -0,0 +1,16 @@
class_name ItemAction
const ConversationAction = preload("res://cutscene/conversation/ConversationAction.gd")
static func itemGetCallable(params:Dictionary) -> int:
assert(params.has('stack'))
PARTY.BACKPACK.addStack(params['stack'])
params['cutscene'].addCallable(ConversationAction.getTextboxCallable('TEST').merged({
'position': Cutscene.CUTSCENE_ADD_NEXT,
}))
return Cutscene.CUTSCENE_CONTINUE
static func getItemCallable(itemStack:ItemStack) -> Dictionary:
return {
"function": itemGetCallable,
"stack": itemStack
}

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@@ -0,0 +1 @@
uid://de04o21rytdqk

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@@ -9,12 +9,12 @@ enum InventorySortType {
ITEM_KEY ITEM_KEY
} }
signal itemAdded(item:Item) signal itemAdded(item:Item.ItemId)
signal itemRemoved(item:Item) signal itemRemoved(item:Item.ItemId)
signal itemQuantityChanged(item:Item, quantity:int) signal itemQuantityChanged(item:Item.ItemId, quantity:int)
signal inventorySorted(sortBy:InventorySortType, reverse:bool) signal inventorySorted(sortBy:InventorySortType, reverse:bool)
func setItem(item:Item, quantity:int) -> void: func setItem(item:Item.ItemId, quantity:int) -> void:
if quantity < 0: if quantity < 0:
push_error("Cannot set item quantity to negative value, using 0") push_error("Cannot set item quantity to negative value, using 0")
quantity = 0 quantity = 0
@@ -42,20 +42,23 @@ func setItem(item:Item, quantity:int) -> void:
itemAdded.emit(item) itemAdded.emit(item)
itemQuantityChanged.emit(item, quantity) itemQuantityChanged.emit(item, quantity)
func getItemQuantity(item:Item) -> int: func getItemQuantity(item:Item.ItemId) -> int:
for itemStack in items: for itemStack in items:
if itemStack.item == item: if itemStack.item == item:
return itemStack.quantity return itemStack.quantity
return 0 return 0
func addItem(item:Item, quantity:int = 1) -> void: func addItem(item:Item.ItemId, quantity:int = 1) -> void:
# Add can only take positive quantities, otherwise use set or remove # Add can only take positive quantities, otherwise use set or remove
if quantity <= 0: if quantity <= 0:
push_error("Cannot add non-positive item quantity") push_error("Cannot add non-positive item quantity")
return return
self.setItem(item, self.getItemQuantity(item) + quantity) self.setItem(item, self.getItemQuantity(item) + quantity)
func removeItem(item:Item) -> void: func addStack(stack:ItemStack) -> void:
self.addItem(stack.item, stack.quantity)
func removeItem(item:Item.ItemId) -> void:
self.setItem(item, 0) self.setItem(item, 0)
func sort(sortBy:InventorySortType, reverse:bool = false) -> void: func sort(sortBy:InventorySortType, reverse:bool = false) -> void:
@@ -72,7 +75,7 @@ func sort(sortBy:InventorySortType, reverse:bool = false) -> void:
# Sorters # Sorters
func _sortByItemType(a:ItemStack, b:ItemStack) -> int: func _sortByItemType(a:ItemStack, b:ItemStack) -> int:
return int(a.item.itemType) - int(b.item.itemType) return int(Item.getItemById(a.item).itemType) - int(Item.getItemById(b.item).itemType)
func _sortByItemKey(a:ItemStack, b:ItemStack) -> int: func _sortByItemKey(a:ItemStack, b:ItemStack) -> int:
return a.item.key.casecmp_to(b.item.key) return Item.getItemById(a.item).key.casecmp_to(Item.getItemById(b.item).key)

View File

@@ -8,6 +8,11 @@ enum ItemType {
KEY_ITEM, KEY_ITEM,
} }
enum ItemId {
NULL,
POTION,
}
# Properties # Properties
var itemType:ItemType var itemType:ItemType
var key:String var key:String
@@ -22,5 +27,11 @@ func getName() -> String:
return self.key return self.key
# Item Table # Item Table
static var NULL:Item = Item.new("NULL", ItemType.NULL) static var ITEM_DEFINITIONS = {
static var POTION:Item = Item.new("POTION", ItemType.MEDICINE) [ItemId.NULL]: Item.new("NULL", ItemType.NULL),
[ItemId.POTION]: Item.new("POTION", ItemType.MEDICINE),
}
static func getItemById(itemId:ItemId) -> Item:
assert(ITEM_DEFINITIONS.has(itemId))
return ITEM_DEFINITIONS[itemId]

13
item/ItemResource.gd Normal file
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@@ -0,0 +1,13 @@
extends Resource
class_name ItemResource
const Item = preload("res://item/Item.gd")
const ItemStack = preload("res://item/ItemStack.gd")
@export var item:Item.ItemId = Item.ItemId.NULL
@export var quantity:int = 0
func toItemStack() -> ItemStack:
var stack = ItemStack.new()
stack.item = item
stack.quantity = quantity
return stack

1
item/ItemResource.gd.uid Normal file
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@@ -0,0 +1 @@
uid://38ya6vphm5bu

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@@ -1,6 +1,5 @@
class_name ItemStack class_name ItemStack
const Item = preload("res://item/Item.gd") const Item = preload("res://item/Item.gd")
var item:Item = Item.NULL var item:Item.ItemId = Item.ItemId.NULL
var quantity:int = 0 var quantity:int = 0

View File

@@ -11,6 +11,7 @@ enum MovementType {
enum InteractType { enum InteractType {
NONE, NONE,
CONVERSATION, CONVERSATION,
ONE_TIME_ITEM,
TEST_BATTLE TEST_BATTLE
}; };
@@ -27,7 +28,10 @@ var button := func():
# Interaction settings # Interaction settings
@export_category("Interactions") @export_category("Interactions")
@export var interactType:InteractType = InteractType.NONE @export var interactType:InteractType = InteractType.NONE
@export var conversation:Array[ConversationElement] = [] @export var conversation:Array[ConversationResource] = []
@export_category("One-Time Item")
@export var oneTimeItem:ItemResource = null
# TEST BATTLE # TEST BATTLE
@export_category("Test Battle") @export_category("Test Battle")

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@@ -27,6 +27,7 @@ size = Vector3(1.3, 1.3, 1.3)
[node name="Entity" type="CharacterBody3D"] [node name="Entity" type="CharacterBody3D"]
script = ExtResource("1_8e8ef") script = ExtResource("1_8e8ef")
entityId = "35ce980f-3df9-4e09-b365-1a228948cf78"
metadata/_custom_type_script = "uid://c8146flooxeue" metadata/_custom_type_script = "uid://c8146flooxeue"
[node name="CollisionShape3D" type="CollisionShape3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="."]

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@@ -1,5 +1,5 @@
class_name EntityInteractableArea extends Area3D class_name EntityInteractableArea extends Area3D
# const BattleStartAction = preload("res://cutscene/battle/BattleStartAction.gd") const ItemAction = preload("res://cutscene/item/ItemAction.gd")
@export var entity:Entity @export var entity:Entity
@@ -17,6 +17,15 @@ func isInteractable() -> bool:
if entity.interactType == Entity.InteractType.TEST_BATTLE: if entity.interactType == Entity.InteractType.TEST_BATTLE:
return true return true
if entity.interactType == Entity.InteractType.ONE_TIME_ITEM:
if entity.oneTimeItem == null:
return false
if entity.oneTimeItem.quantity <= 0:
return false
if entity.oneTimeItem.item == Item.ItemId.NULL:
return false
return true
return false return false
func _onConversationInteract(_other:Entity) -> void: func _onConversationInteract(_other:Entity) -> void:
@@ -24,6 +33,13 @@ func _onConversationInteract(_other:Entity) -> void:
cutscene.addConversation(entity.conversation) cutscene.addConversation(entity.conversation)
cutscene.start() cutscene.start()
func _onItemInteract(_other:Entity) -> void:
assert(entity.oneTimeItem != null)
var cutscene:Cutscene = Cutscene.new()
cutscene.addCallable(ItemAction.getItemCallable(entity.oneTimeItem.toItemStack()))
cutscene.addCallable(ConversationAction.getTextboxCallable('This should be last'))
cutscene.start()
func onInteract(other:Entity) -> void: func onInteract(other:Entity) -> void:
if entity.interactType == Entity.InteractType.NONE: if entity.interactType == Entity.InteractType.NONE:
return return
@@ -33,6 +49,10 @@ func onInteract(other:Entity) -> void:
_onConversationInteract(other) _onConversationInteract(other)
return return
Entity.InteractType.ONE_TIME_ITEM:
_onItemInteract(other)
return
Entity.InteractType.TEST_BATTLE: Entity.InteractType.TEST_BATTLE:
var cutscene:Cutscene = Cutscene.new() var cutscene:Cutscene = Cutscene.new()
cutscene.addCallable(BattleStartAction.getStartBattleCallable({ cutscene.addCallable(BattleStartAction.getStartBattleCallable({

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@@ -1,15 +1,22 @@
[gd_scene load_steps=6 format=3 uid="uid://d0ywgijpuqy0r"] [gd_scene load_steps=8 format=3 uid="uid://d0ywgijpuqy0r"]
[ext_resource type="Script" uid="uid://xe6pcuq741xi" path="res://overworld/map/TestMap.gd" id="1_6ms5s"] [ext_resource type="Script" uid="uid://xe6pcuq741xi" path="res://overworld/map/TestMap.gd" id="1_6ms5s"]
[ext_resource type="PackedScene" uid="uid://cluuhtfjeodwb" path="res://overworld/map/TestMapBase.tscn" id="1_ox0si"] [ext_resource type="PackedScene" uid="uid://cluuhtfjeodwb" path="res://overworld/map/TestMapBase.tscn" id="1_ox0si"]
[ext_resource type="PackedScene" uid="uid://by4a0r2hp0w6s" path="res://overworld/entity/Entity.tscn" id="2_jmygs"] [ext_resource type="PackedScene" uid="uid://by4a0r2hp0w6s" path="res://overworld/entity/Entity.tscn" id="2_jmygs"]
[ext_resource type="Script" uid="uid://b40rstjkpompc" path="res://cutscene/conversation/ConversationElement.gd" id="3_p7git"] [ext_resource type="Script" uid="uid://yn7kxdargafx" path="res://cutscene/conversation/ConversationResource.gd" id="3_p7git"]
[ext_resource type="Script" uid="uid://38ya6vphm5bu" path="res://item/ItemResource.gd" id="4_xf0pb"]
[sub_resource type="Resource" id="Resource_p7git"] [sub_resource type="Resource" id="Resource_xf0pb"]
script = ExtResource("3_p7git") script = ExtResource("3_p7git")
entity = NodePath(".") entity = NodePath(".")
label = "Hello!" label = "Test"
metadata/_custom_type_script = "uid://b40rstjkpompc" metadata/_custom_type_script = "uid://yn7kxdargafx"
[sub_resource type="Resource" id="Resource_125nt"]
script = ExtResource("4_xf0pb")
item = 1
quantity = 2
metadata/_custom_type_script = "uid://38ya6vphm5bu"
[node name="TestMap" type="Node3D"] [node name="TestMap" type="Node3D"]
script = ExtResource("1_6ms5s") script = ExtResource("1_6ms5s")
@@ -18,12 +25,13 @@ script = ExtResource("1_6ms5s")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00883961, 1.11219, 0.0142021) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00883961, 1.11219, 0.0142021)
entityId = "bcabec96-8d33-4c16-a997-3bb3b0562b33" entityId = "bcabec96-8d33-4c16-a997-3bb3b0562b33"
interactType = 1 interactType = 1
conversation = Array[ExtResource("3_p7git")]([SubResource("Resource_p7git")]) conversation = Array[ExtResource("3_p7git")]([SubResource("Resource_xf0pb")])
[node name="NotPlayer2" parent="." instance=ExtResource("2_jmygs")] [node name="NotPlayer2" parent="." instance=ExtResource("2_jmygs")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00883961, 1.11219, 4.34543) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00883961, 1.11219, 4.34543)
entityId = "ad5a1504-7fbf-45d6-b1bf-6e7af6314066" entityId = "ad5a1504-7fbf-45d6-b1bf-6e7af6314066"
interactType = 2 interactType = 2
oneTimeItem = SubResource("Resource_125nt")
[node name="TestMapBase" parent="." instance=ExtResource("1_ox0si")] [node name="TestMapBase" parent="." instance=ExtResource("1_ox0si")]

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@@ -93,3 +93,4 @@ func setText(text:String) -> void:
func setTextAndWait(text:String) -> void: func setTextAndWait(text:String) -> void:
self.setText(text); self.setText(text);
await self.textboxClosing await self.textboxClosing
await get_tree().process_frame