Moved player input
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17
scripts/ui/pause/PauseMenu.gd
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17
scripts/ui/pause/PauseMenu.gd
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@@ -0,0 +1,17 @@
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class_name PauseMenu extends Control
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@export var MAIN:PauseMain
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func _ready() -> void:
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hide()
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func isOpen() -> bool:
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return visible
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func open() -> void:
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visible = true
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MAIN.visible = true
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func close() -> void:
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visible = false
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MAIN.visible = false
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