Starting Cooking System

This commit is contained in:
2025-01-09 22:00:40 -06:00
parent 9f8e3b34ea
commit 5344fc4aeb
7 changed files with 42 additions and 6 deletions

View File

@@ -0,0 +1,11 @@
class_name CookingSystem extends Node;
const CookingGame = preload("res://scripts/Cooking/CookingGame.gd");
var game:CookingGame = null;
func getSystems():
return get_tree().current_scene.get_node("Systems");
func setCookingGame(game:CookingGame):
self.game = game;
print("CookingSystem: CookingGame set");