Overworld map loading
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@@ -16,6 +16,14 @@ func _ready() -> void:
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$OverworldOption/MapDropdown.add_item(map, i);
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i = i + 1;
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func _exit_tree() -> void:
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$MainMenu.disconnect("pressed", _on_MainMenu_pressed);
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$OverworldOption/Overworld.disconnect("pressed", _on_Overworld_pressed);
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$Quests.disconnect("pressed", _on_Quests_pressed);
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$Cutscene.disconnect("pressed", _on_Custscene_pressed);
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$Cooking.disconnect("pressed", _on_Cooking_pressed);
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$Battle.disconnect("pressed", _on_Battle_pressed);
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func _process(delta: float) -> void:
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if Input.is_action_just_pressed("debug"):
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print("Debug key pressed")
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