Add cutscene change event
This commit is contained in:
@@ -2,12 +2,17 @@ class_name TestCutscene extends "res://scripts/Cutscene/Cutscene.gd"
|
||||
const CutscenePrintEvent = preload("res://scripts/Cutscene/Event/CutscenePrintEvent.gd");
|
||||
const CutsceneWaitEvent = preload("res://scripts/Cutscene/Event/CutsceneWaitEvent.gd");
|
||||
const CutsceneConcurrentEvent = preload("res://scripts/Cutscene/Event/CutsceneConcurrentEvent.gd");
|
||||
const CutsceneIfEvent = preload("res://scripts/Cutscene/Event/CutsceneIfEvent.gd");
|
||||
const CutsceneWhileEvent = preload("res://scripts/Cutscene/Event/CutsceneWhileEvent.gd");
|
||||
|
||||
func testIf() -> bool:
|
||||
print("Test if");
|
||||
return true;
|
||||
|
||||
func setupCutscene() -> void:
|
||||
add([
|
||||
CutsceneConcurrentEvent.new(CutsceneConcurrentEvent.ConcurrentType.PARALLEL, [
|
||||
CutscenePrintEvent.new("Hello, World1"),
|
||||
CutscenePrintEvent.new("Hello, World2")
|
||||
])
|
||||
CutsceneWhileEvent.new(testIf,[
|
||||
CutscenePrintEvent.new("While")
|
||||
]),
|
||||
]);
|
||||
pass
|
||||
pass
|
||||
|
Reference in New Issue
Block a user