Godot 4.5.1

This commit is contained in:
2025-12-14 22:43:11 +10:00
parent 5805ac2260
commit 4dd1ce64f5
433 changed files with 2922 additions and 585 deletions

View File

@@ -6,29 +6,29 @@ class_name NPC extends CharacterBody3D
# NPC Movement Accessors
@export var walkSpeed:float:
set(value):
if _movement:
_movement.walkSpeed = value
get:
if _movement:
return _movement.walkSpeed
return 0
set(value):
if _movement:
_movement.walkSpeed = value
get:
if _movement:
return _movement.walkSpeed
return 0
@export var runSpeed:float:
set(value):
if _movement:
_movement.runSpeed = value
get:
if _movement:
return _movement.runSpeed
return 0
set(value):
if _movement:
_movement.runSpeed = value
get:
if _movement:
return _movement.runSpeed
return 0
# NPC Interact Accessors
@export var interactType:NPCInteract.InteractType:
set(value):
if _interact:
_interact.interactType = value
get:
if _interact:
return _interact.interactType
return NPCInteract.InteractType.NONE
set(value):
if _interact:
_interact.interactType = value
get:
if _interact:
return _interact.interactType
return NPCInteract.InteractType.NONE