scene stuff
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@@ -7,6 +7,7 @@ const PauseSystem = preload("res://scripts/System/PauseSystem.gd");
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const BattleSystem = preload("res://scripts/System/BattleSystem.gd");
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const CookingSystem = preload("res://scripts/System/CookingSystem.gd");
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const SceneSystem = preload("res://scripts/System/SceneSystem.gd");
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const OverworldSystem = preload("res://scripts/System/OverworldSystem.gd");
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var ITEM:ItemSystem;
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var CUTSCENE:CutsceneSystem;
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@@ -16,6 +17,7 @@ var PAUSE:PauseSystem;
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var BATTLE:BattleSystem;
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var COOKING:CookingSystem;
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var SCENE:SceneSystem;
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var OVERWORLD:OverworldSystem;
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func _ready():
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ITEM = $Item;
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@@ -26,6 +28,4 @@ func _ready():
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BATTLE = $Battle;
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COOKING = $Cooking;
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SCENE = $Scene;
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func _process(delta):
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pass
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OVERWORLD = $Overworld;
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