Dummy NPC texture

This commit is contained in:
2025-05-05 23:12:09 -05:00
parent 2b3cfc0eb7
commit 424edaf581
6 changed files with 53 additions and 8 deletions

View File

@@ -1,8 +1,9 @@
[gd_scene load_steps=7 format=3 uid="uid://yhtpoum3eek7"]
[gd_scene load_steps=8 format=3 uid="uid://yhtpoum3eek7"]
[ext_resource type="Script" uid="uid://ixwikdguyhf0" path="res://scripts/Entities/RosaController.gd" id="1_3g383"]
[ext_resource type="Script" uid="uid://jd50n00bo05y" path="res://scripts/Entities/RosaCamera.gd" id="2_tr66j"]
[ext_resource type="Shader" uid="uid://7h2axb2tsh17" path="res://shaders/NPC Shader.gdshader" id="3_j5vis"]
[ext_resource type="Texture2D" uid="uid://cofrgefp8e617" path="res://textures/human.png" id="4_rvn3n"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ls7r8"]
radius = 0.331611
@@ -13,7 +14,8 @@ height = 0.804274
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fegux"]
render_priority = 0
shader = ExtResource("3_j5vis")
shader_parameter/color = Color(0.931725, 0.000206962, 0.803019, 1)
shader_parameter/npcTexture = ExtResource("4_rvn3n")
shader_parameter/color = Color(1, 1, 1, 1)
shader_parameter/frame = 0
shader_parameter/direction = 1

View File

@@ -1,8 +1,9 @@
[gd_scene load_steps=7 format=3 uid="uid://dr4b2pmsknuhc"]
[gd_scene load_steps=8 format=3 uid="uid://dr4b2pmsknuhc"]
[ext_resource type="Script" uid="uid://d23qg1ovkbxst" path="res://scripts/Entities/BasicNPCEntity.gd" id="1_1muh7"]
[ext_resource type="Shader" uid="uid://7h2axb2tsh17" path="res://shaders/NPC Shader.gdshader" id="1_xgcv1"]
[ext_resource type="Script" uid="uid://btxgv85qst1jy" path="res://scripts/Cutscene/TestCutscene.gd" id="2_jwvuu"]
[ext_resource type="Texture2D" uid="uid://cofrgefp8e617" path="res://textures/human.png" id="4_vo0ku"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_dw1sy"]
radius = 0.331611
@@ -13,6 +14,7 @@ height = 0.804274
[sub_resource type="ShaderMaterial" id="ShaderMaterial_l4utx"]
render_priority = 0
shader = ExtResource("1_xgcv1")
shader_parameter/npcTexture = ExtResource("4_vo0ku")
shader_parameter/color = Color(0, 0.563816, 0, 1)
shader_parameter/frame = 0
shader_parameter/direction = 1