Almost perfect

This commit is contained in:
2026-06-11 22:12:26 -05:00
parent 2a874b8a1a
commit 380f381274
+5 -4
View File
@@ -2,7 +2,8 @@ class_name OverworldCamera extends Camera3D
enum CameraMode { FREE, CENTERED } enum CameraMode { FREE, CENTERED }
const COLLISION_MARGIN:float = 0.3 # const COLLISION_MARGIN:float = 0.1
const COLLISION_MARGIN:float = 0
@export_category("Target") @export_category("Target")
@export var targetNode:Node3D = null @export var targetNode:Node3D = null
@@ -10,7 +11,7 @@ const COLLISION_MARGIN:float = 0.3
@export_category("Orbit") @export_category("Orbit")
@export var distance:float = 7.0 @export var distance:float = 7.0
@export var minDistance:float = 2.0 @export var minDistance:float = 2.5
@export var orbitSensitivity:float = 144.0 @export var orbitSensitivity:float = 144.0
@export var orbitAcceleration:float = 600.0 @export var orbitAcceleration:float = 600.0
@export var orbitFriction:float = 10.0 @export var orbitFriction:float = 10.0
@@ -21,7 +22,7 @@ const COLLISION_MARGIN:float = 0.3
@export var mouseSensitivity:float = 0.3 @export var mouseSensitivity:float = 0.3
@export_category("Auto-center") @export_category("Auto-center")
@export var centeredDelay:float = 2.0 @export var centeredDelay:float = 1.0
@export var centeredFollowRate:float = 0.75 @export var centeredFollowRate:float = 0.75
@export var centeredMaxFollowRate:float = 1.0 @export var centeredMaxFollowRate:float = 1.0
@export var centeredPitch:float = 30.0 @export var centeredPitch:float = 30.0
@@ -131,7 +132,7 @@ func _process(delta:float) -> void:
var actualDir:Vector3 = (finalPos - pivot).normalized() var actualDir:Vector3 = (finalPos - pivot).normalized()
var targetPitch:float = rad_to_deg(asin(clamp(actualDir.y, -1.0, 1.0))) var targetPitch:float = rad_to_deg(asin(clamp(actualDir.y, -1.0, 1.0)))
var targetYaw:float = rad_to_deg(atan2(actualDir.x, actualDir.z)) var targetYaw:float = rad_to_deg(atan2(actualDir.x, actualDir.z))
var feedbackRate:float = minf(40.0 * delta, 1.0) var feedbackRate:float = minf(120.0 * delta, 1.0)
_pitch = lerpf(_pitch, targetPitch, feedbackRate) _pitch = lerpf(_pitch, targetPitch, feedbackRate)
var feedbackYawDiff:float = fposmod(targetYaw - _yaw + 180.0, 360.0) - 180.0 var feedbackYawDiff:float = fposmod(targetYaw - _yaw + 180.0, 360.0) - 180.0
_yaw += lerpf(0.0, feedbackYawDiff, feedbackRate) _yaw += lerpf(0.0, feedbackYawDiff, feedbackRate)