rename consistency
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6
entity/npc/NPC.gd
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6
entity/npc/NPC.gd
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class_name NPC extends CharacterBody3D
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@export var interactEvent:EventResource
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func _onInteract(playerEntity: Player) -> void:
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pass
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entity/npc/NPC.gd.uid
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entity/npc/NPC.gd.uid
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uid://crw7ls7t8cwct
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95
entity/npc/NPC.tscn
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95
entity/npc/NPC.tscn
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[gd_scene load_steps=12 format=3 uid="uid://kabs7mopalmo"]
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[ext_resource type="Script" uid="uid://crw7ls7t8cwct" path="res://entity/npc/NPC.gd" id="1_00k55"]
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[ext_resource type="Script" uid="uid://b00rxpveu3v4m" path="res://InteractableArea.gd" id="2_x8luf"]
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[ext_resource type="Script" uid="uid://tlfthv88ki0y" path="res://entity/npc/NPCMovement.gd" id="3_1seh5"]
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[ext_resource type="Texture2D" uid="uid://xx3qp5xh7tgu" path="res://entity/player/Player.png" id="4_x8luf"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_1seh5"]
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size = Vector3(16, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_rl6fg"]
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atlas = ExtResource("4_x8luf")
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region = Rect2(16, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_q57vx"]
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atlas = ExtResource("4_x8luf")
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region = Rect2(48, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ak4un"]
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atlas = ExtResource("4_x8luf")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_1ms0h"]
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atlas = ExtResource("4_x8luf")
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region = Rect2(32, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_1seh5"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_rl6fg")
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}],
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"loop": true,
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"name": &"walk_east",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_q57vx")
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}],
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"loop": true,
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"name": &"walk_north",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ak4un")
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}],
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"loop": true,
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"name": &"walk_south",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_1ms0h")
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}],
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"loop": true,
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"name": &"walk_west",
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"speed": 5.0
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}]
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[sub_resource type="SphereShape3D" id="SphereShape3D_x8luf"]
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radius = 8.5
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[node name="NPC" type="CharacterBody3D"]
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script = ExtResource("1_00k55")
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[node name="Scripts" type="Node" parent="."]
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[node name="NPCMovement" type="Node" parent="Scripts" node_paths=PackedStringArray("body", "sprite")]
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script = ExtResource("3_1seh5")
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body = NodePath("../..")
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sprite = NodePath("../../AnimatedSprite3D")
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[node name="InteractableArea" type="Area3D" parent="."]
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script = ExtResource("2_x8luf")
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metadata/_custom_type_script = "uid://b00rxpveu3v4m"
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[node name="CollisionShape3D" type="CollisionShape3D" parent="InteractableArea"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 8, 0)
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shape = SubResource("BoxShape3D_1seh5")
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[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="."]
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pixel_size = 1.0
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axis = 1
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double_sided = false
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texture_filter = 0
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sprite_frames = SubResource("SpriteFrames_1seh5")
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animation = &"walk_west"
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 8.5, 0)
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shape = SubResource("SphereShape3D_x8luf")
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[connection signal="interactEvent" from="InteractableArea" to="." method="_onInteract"]
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1
entity/npc/NPCForwarder.gd.uid
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1
entity/npc/NPCForwarder.gd.uid
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uid://dda6r22r8eow2
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1
entity/npc/NPCMovement.gd
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entity/npc/NPCMovement.gd
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class_name NPCMovement extends "res://entities/EntityMovement.gd"
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entity/npc/NPCMovement.gd.uid
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entity/npc/NPCMovement.gd.uid
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uid://tlfthv88ki0y
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5
entity/npc/NPCTest.gd
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entity/npc/NPCTest.gd
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class_name NPCTest extends Node
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func onInteract(playerEntity: Player) -> void:
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print("Player has interacted with the NPC.")
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UI.TEXTBOX.setText("You have interacted with the NPC.")
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entity/npc/NPCTest.gd.uid
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1
entity/npc/NPCTest.gd.uid
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uid://cmwovncvo1n5o
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