Change battle actions to use battle decisions instead.

This commit is contained in:
2026-01-15 19:09:46 -06:00
parent 3b7de160dc
commit 274cbef780
15 changed files with 173 additions and 41 deletions

View File

@@ -4,7 +4,6 @@ class_name BattleScene extends Node3D
func _init() ->void:
BATTLE.battleScene = self
BATTLE.battleStarted.connect(onBattleStarted)
func onBattleStarted() -> void: