Locale testing
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@@ -22,8 +22,7 @@ metadata/_custom_type_script = "uid://j87s6jrx8unn"
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[node name="Ash-Baked Sweet Potato" type="Node" parent="."]
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script = ExtResource("2_f5akq")
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recipeName = "Ash-Baked Sweet Potato"
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recipeDescription = "Tender, warm, and sweet meal, made by baking a sweet potato in campfire embers. Comforting, simple, and gently filling."
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recipe_text = "Ash-Baked Sweet Potato"
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ingredients = Array[ExtResource("3_b8y03")]([SubResource("Resource_3dxl6")])
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outputs = Array[ExtResource("3_b8y03")]([SubResource("Resource_b8y03")])
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metadata/_custom_type_script = "uid://dipvg4uwjv6p2"
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@@ -3,15 +3,16 @@
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[ext_resource type="Script" uid="uid://bn2kdjf586e5p" path="res://scripts/UI/DebugMenu.gd" id="1_pcsq6"]
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[node name="DebugMenu" type="VBoxContainer"]
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anchors_preset = 9
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_right = 171.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_pcsq6")
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[node name="MainMenu" type="Button" parent="."]
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layout_mode = 2
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text = "Prototype Main Menu"
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text = "UI_DEBUG_MAIN_MENU"
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[node name="OverworldOption" type="HBoxContainer" parent="."]
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layout_mode = 2
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@@ -19,7 +20,7 @@ size_flags_vertical = 0
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[node name="Overworld" type="Button" parent="OverworldOption"]
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layout_mode = 2
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text = "Prototype Overworld"
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text = "UI_DEBUG_OVERWORLD"
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[node name="MapDropdown" type="OptionButton" parent="OverworldOption"]
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layout_mode = 2
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@@ -27,30 +28,25 @@ size_flags_horizontal = 3
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[node name="Quests" type="Button" parent="."]
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layout_mode = 2
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text = "Prototype Quests
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"
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text = "UI_DEBUG_QUESTS"
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[node name="Inventory" type="Button" parent="."]
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layout_mode = 2
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text = "Player Inventory"
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text = "UI_DEBUG_INVENTORY"
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[node name="Event" type="Button" parent="."]
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layout_mode = 2
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text = "Event Flags"
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text = "UI_DEBUG_EVENTS"
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[node name="Cutscene" type="Button" parent="."]
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layout_mode = 2
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disabled = true
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text = "Prototype Cutscene"
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text = "UI_DEBUG_CUTSCENES"
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[node name="Cooking" type="Button" parent="."]
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layout_mode = 2
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disabled = true
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text = "Prototype Cooking
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"
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text = "UI_DEBUG_COOKING"
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[node name="Battle" type="Button" parent="."]
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layout_mode = 2
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disabled = true
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text = "Prototype Battle
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"
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text = "UI_DEBUG_BATTLE"
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