Locale testing
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58
locale/en_US.po
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58
locale/en_US.po
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# LANGUAGE translation for Dawn Godot for the following files:
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# res://scenes/UI/DebugMenu.tscn
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#
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: Dawn Godot\n"
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"POT-Creation-Date: \n"
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"PO-Revision-Date: \n"
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"Last-Translator: \n"
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"Language-Team: \n"
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"Language: en_US\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: Poedit 3.4.4\n"
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#: scenes/UI/DebugMenu.tscn
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msgid "UI_DEBUG_MAIN_MENU"
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msgstr "Main Menu"
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#: scenes/UI/DebugMenu.tscn
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msgid "UI_DEBUG_OVERWORLD"
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msgstr "Overworld"
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#: scenes/UI/DebugMenu.tscn
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msgid "UI_DEBUG_QUESTS"
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msgstr "Quests"
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#: scenes/UI/DebugMenu.tscn
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msgid "UI_DEBUG_INVENTORY"
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msgstr "Inventory"
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#: scenes/UI/DebugMenu.tscn
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msgid "UI_DEBUG_EVENTS"
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msgstr "Events"
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#: scenes/UI/DebugMenu.tscn
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msgid "UI_DEBUG_CUTSCENES"
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msgstr "Cutscenes"
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#: scenes/UI/DebugMenu.tscn
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msgid "UI_DEBUG_COOKING"
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msgstr "Cooking"
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#: scenes/UI/DebugMenu.tscn
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msgid "UI_DEBUG_BATTLE"
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msgstr "Battle"
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#: scenes/Singletons/Recipe.tscn
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msgid "Ash-Baked Sweet Potato"
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msgstr ""
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#: scripts/UI/DebugMenu.gd
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msgid "SOME_STRING_TRANSLATED"
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msgstr "This is english"
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