Add basic npc entity script.
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@@ -1,7 +1,8 @@
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[gd_scene load_steps=7 format=3 uid="uid://dr4b2pmsknuhc"]
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[gd_scene load_steps=8 format=3 uid="uid://dr4b2pmsknuhc"]
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[ext_resource type="Script" path="res://scripts/Entities/TestNPCController.gd" id="1_61g2d"]
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[ext_resource type="Script" path="res://scripts/Entities/BasicNPCEntity.gd" id="1_1muh7"]
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[ext_resource type="Shader" path="res://shaders/NPC Shader.gdshader" id="1_xgcv1"]
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[ext_resource type="Script" path="res://scripts/Cutscene/TestCutscene.gd" id="2_jwvuu"]
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[ext_resource type="Texture2D" uid="uid://boa4hvwyoslv0" path="res://textures/characters/base_male.png" id="3_20w6p"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_dw1sy"]
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@@ -18,7 +19,9 @@ shader_parameter/direction = 1
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shader_parameter/npcTexture = ExtResource("3_20w6p")
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[node name="TestNpc" type="CharacterBody3D"]
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script = ExtResource("1_61g2d")
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script = ExtResource("1_1muh7")
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interactType = 1
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interactCutscene = ExtResource("2_jwvuu")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.126485)
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