Bit more cleanup

This commit is contained in:
2025-05-06 18:11:37 -05:00
parent 0dfb9743f6
commit 12746a520e
61 changed files with 148 additions and 622 deletions

View File

@@ -1,6 +1,8 @@
class_name DebugMenu extends VBoxContainer
func _ready() -> void:
hide()
$MainMenu.connect("pressed", _on_MainMenu_pressed);
$OverworldOption/Overworld.connect("pressed", _on_Overworld_pressed);
$Quests.connect("pressed", _on_Quests_pressed);
@@ -13,15 +15,23 @@ func _ready() -> void:
$OverworldOption/MapDropdown.add_item(map, i);
i = i + 1;
func _process(delta: float) -> void:
if Input.is_action_just_pressed("debug"):
print("Debug key pressed")
if is_visible():
hide()
else:
show()
func _on_MainMenu_pressed():
SCENE_MANAGER.setScene("MainMenu");
DEBUG.hideMenu()
hide()
func _on_Overworld_pressed():
var keys:Array[String] = OVERWORLD.MAPS.keys()
OVERWORLD.setMap(keys[$OverworldOption/MapDropdown.selected])
SCENE_MANAGER.setScene("Overworld");
DEBUG.hideMenu()
hide()
func _on_Quests_pressed():
print("Quests pressed")

6
scripts/UI/QuestMenu.gd Normal file
View File

@@ -0,0 +1,6 @@
class_name QuestMenu extends Control
func _ready() -> void:
$VBoxContainer/HBoxContainer/ItemList.clear()
for quest in QUEST.quests:
$VBoxContainer/HBoxContainer/ItemList.add_item(quest.questName)

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@@ -0,0 +1 @@
uid://cbsrw36kkucje

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@@ -1,15 +0,0 @@
class_name SubsceneUI extends Control
@export var layer:UISystem.Layer = UISystem.Layer.Game;
var originalParent:Node = null
func _ready() -> void:
originalParent = self.get_parent()
originalParent.tree_exiting.connect(onParentExiting)
UI.addSubscene(self, layer)
func onParentExiting() -> void:
if originalParent:
originalParent.tree_exiting.disconnect(onParentExiting)
UI.removeSubscene(self)
originalParent = null

View File

@@ -1 +0,0 @@
uid://x3cc7wsnn0xd