Restore camera controller

This commit is contained in:
2025-08-07 16:31:12 -05:00
parent a7dcf760a7
commit 0f3db7c4a4
4 changed files with 52 additions and 18 deletions

View File

@@ -1,12 +1,21 @@
[gd_scene load_steps=3 format=3 uid="uid://cluuhtfjeodwb"]
[gd_scene load_steps=4 format=3 uid="uid://cluuhtfjeodwb"]
[ext_resource type="Material" uid="uid://chuogedj81c5" path="res://materials/WorldMaterial.tres" id="1_x4ibw"]
[sub_resource type="PlaneMesh" id="PlaneMesh_owt5q"]
size = Vector2(10, 10)
[sub_resource type="BoxShape3D" id="BoxShape3D_x4ibw"]
size = Vector3(10, 0.1, 10)
[node name="TestMapBase" type="Node3D"]
[node name="Ground" type="MeshInstance3D" parent="."]
[node name="Ground" type="StaticBody3D" parent="."]
[node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"]
mesh = SubResource("PlaneMesh_owt5q")
skeleton = NodePath("../..")
surface_material_override/0 = ExtResource("1_x4ibw")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Ground"]
shape = SubResource("BoxShape3D_x4ibw")