Started cutscene system
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@@ -1,3 +1,14 @@
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class_name Systems extends Node
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const ItemSystem = preload("res://scripts/Systems/ItemSystem.gd");
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const CutsceneSystem = preload("res://scripts/Systems/CutsceneSystem.gd")
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var ITEM = preload("res://scripts/Systems/ItemSystem.gd").new()
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var ITEM:ItemSystem;
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var CUTSCENE:CutsceneSystem;
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func _ready():
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ITEM = $Item;
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CUTSCENE = $Cutscene;
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pass
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func _process(delta):
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pass
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