Started cutscene system
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@@ -1,4 +1,4 @@
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class_name ItemSystem
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class_name ItemSystem extends Node
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const Item = preload("res://scripts/Items/Item.gd");
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const ItemStack = preload("res://scripts/Items/ItemStack.gd");
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@@ -17,7 +17,7 @@ class ItemStackTypeComparator:
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# Constants
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const ITEM_STACK_SIZE_MAX = 99;
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var ITEM_POTION = preload("res://scripts/Items/Potion.gd").new()
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var ITEM_POTION = preload("res://scripts/Items/Potion.gd").new();
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var inventory:Array[ItemStack] = [];
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# Methods
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