Started cutscene system
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18
scripts/Cutscene/CutsceneEvent.gd
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18
scripts/Cutscene/CutsceneEvent.gd
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class_name CutsceneEvent
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var started:bool = false;
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func _init() -> void:
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pass
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func start() -> void:
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pass
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func update(delta:float) -> void:
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pass
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func isDone() -> bool:
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return true
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func end() -> void:
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pass
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