Entirely open art
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models/maps/SomeMap/SomeMap.fbx
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models/maps/SomeMap/SomeMap.fbx
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models/maps/SomeMap/SomeMap.fbx.import
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models/maps/SomeMap/SomeMap.fbx.import
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://c5lyv50f7ls0i"
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path="res://.godot/imported/SomeMap.fbx-15dd74d7349e33000020feacb745f7b7.scn"
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[deps]
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source_file="res://models/maps/SomeMap/SomeMap.fbx"
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dest_files=["res://.godot/imported/SomeMap.fbx-15dd74d7349e33000020feacb745f7b7.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=true
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={}
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fbx/importer=0
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fbx/allow_geometry_helper_nodes=false
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fbx/embedded_image_handling=1
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28
models/maps/SomeMap/SomeMapModel.tscn
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models/maps/SomeMap/SomeMapModel.tscn
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[gd_scene load_steps=7 format=3 uid="uid://mr2ako4ox2gq"]
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[ext_resource type="PackedScene" uid="uid://c5lyv50f7ls0i" path="res://models/maps/SomeMap/SomeMap.fbx" id="1_wkoy2"]
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[ext_resource type="Shader" path="res://shaders/Map Shader.gdshader" id="2_m72sx"]
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[ext_resource type="Texture2D" uid="uid://dgatj2jnpxojb" path="res://textures/tilesets/magecity.png" id="3_obl1d"]
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[ext_resource type="PackedScene" uid="uid://cy4r0tp2htivb" path="res://scenes/MapBounds.tscn" id="4_y4q77"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_i805s"]
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render_priority = 0
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shader = ExtResource("2_m72sx")
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shader_parameter/tileset = ExtResource("3_obl1d")
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_iqvxq"]
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[node name="SomeMapModel" instance=ExtResource("1_wkoy2")]
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[node name="Cube" parent="." index="0"]
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surface_material_override/0 = SubResource("ShaderMaterial_i805s")
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[node name="StaticBody3D" type="StaticBody3D" parent="." index="1"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D" index="0"]
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transform = Transform3D(100, 0, 0, 0, 0, 100, 0, -100, 0, 0, 0, 0)
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shape = SubResource("ConcavePolygonShape3D_iqvxq")
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[node name="MapBounds" parent="." index="2" instance=ExtResource("4_y4q77")]
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transform = Transform3D(6.40417, 0, 0, 0, 4.52981, 0, 0, 0, 6.17046, 0.0595146, 2.14979, 0.0393701)
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models/maps/SomeMap/some map.blend
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models/maps/SomeMap/some map.blend
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models/maps/SomeMap/some map.blend1
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models/maps/SomeMap/some map.blend1
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