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Dawn-GB/scripts/png2gb/index.js
2022-01-04 14:47:34 -08:00

89 lines
2.5 KiB
JavaScript

const PNG = require('pngjs').PNG;
const fs = require('fs');
const convert = (fileIn, fileOut) => {
const TILE_WIDTH = 8;
const TILE_HEIGHT = 8;
const data = fs.readFileSync(fileIn);
const png = PNG.sync.read(data);
const getPixelValue = (pixel) => {
if(pixel.r === 15) return 3;
if(pixel.r === 48) return 2;
if(pixel.r === 0) return 1;
if(pixel.r === 155) return 0;
throw new Error();
}
// Convert PNG pixels into 0x00-0x03
const pixels = [];
for(let x = 0; x < png.width; x++) {
for(let y = 0; y < png.height; y++) {
const id = x + (y * png.width);
const idx = id << 2;
const r = png.data[idx];
const g = png.data[idx+1];
const b = png.data[idx+2];
const value = getPixelValue({ r, g, b });
pixels.push(value);
}
}
// Now take these raw pixels and extract the tiles themselves
let rearranged = [];
const columns = (png.width / TILE_WIDTH);
const rows = (png.height / TILE_HEIGHT);
let n = 0;
for(let i = 0; i < columns * rows; i++) {
const tileX = i % columns;
const tileY = Math.floor(i / columns) % rows;
for(let x = 0; x < TILE_WIDTH; x++) {
for(let y = 0; y < TILE_HEIGHT; y++) {
const px = (tileY * TILE_WIDTH) + x;// NO idea why I need to flipX/Y.
const py = (tileX * TILE_HEIGHT) + y;// and too lazy to figure out why.
const pi = px + (py * png.width);
rearranged[n++] = pixels[pi];
}
}
}
// Now turn into a tileset
const bits = [];
for(let i = 0; i < rearranged.length; i += TILE_WIDTH) {
let lowBits = 0x00;
let highBits = 0x00;
for(let j = 0; j < TILE_WIDTH; j++) {
const pixel = rearranged[i + j];
lowBits = lowBits | ((pixel & 0x01) << (7-j));
highBits = highBits | ((pixel & 0x02) >> 1 << (7-j));
}
bits.push(lowBits, highBits);
}
const b = bits.map(n => {
return '0x' + (n.toString(16).padStart(2, '0').toUpperCase());
});
let str = '';
for(let i = 0; i < b.length; i += 16) {
str += ' ';
for(let x = i; x < Math.min(i+16, b.length); x++) {
str += b[x];
str += ',';
}
str += '\n';
}
let out = '';
out += `#include "../libs.h"\n\n`
out += `#define IMAGE_WIDTH ${png.width}\n`;
out += `#define IMAGE_HEIGHT ${png.height}\n`;
out += `#define IMAGE_TILES ${columns * rows}\n`;
out += `\nconst uint8_t IMAGE[] = {\n${str}};`;
fs.writeFileSync(fileOut, out);
require('./../gb2png/')(bits, `${fileOut}.png`);
}
convert('images/font.png', 'out.c');