Adding new textbox stuff

This commit is contained in:
2022-01-26 09:04:43 -08:00
parent ca500de9d7
commit d78c936afb
5 changed files with 86 additions and 60 deletions

View File

@@ -7,11 +7,11 @@
#include "main.h"
uint8_t mainGetChar(char c) {
inline uint8_t mainGetChar(char c) {
return c - 33 + 4;
}
void mainBufferChar(uint8_t card, uint8_t *tiles) {
inline void mainBufferChar(uint8_t card, uint8_t *tiles) {
uint8_t suit, number;
if(card >= CARD_DECK_SIZE) {
@@ -81,6 +81,55 @@ void mainBufferChar(uint8_t card, uint8_t *tiles) {
}
}
inline void mainDebugDraw() {
uint8_t j;
// DEBUG DRAW
uint8_t tiles[10];
for(j = 0; j < POKER_PLAYER_COUNT; j++) {
mainBufferChar(POKER_PLAYERS[j].hand[0], tiles);
mainBufferChar(POKER_PLAYERS[j].hand[1], tiles + 2);
tiles[4] = COMMON_TILE_3;
if((POKER_PLAYERS[j].state & POKER_PLAYER_STATE_FOLDED) == 0) {
tiles[5] = COMMON_TILE_3;
} else {
tiles[5] = mainGetChar('F');
}
if((POKER_PLAYERS[j].state & POKER_PLAYER_STATE_HAS_BET_THIS_ROUND) == 0) {
tiles[6] = COMMON_TILE_3;
} else {
tiles[6] = mainGetChar('H');
}
if((POKER_PLAYERS[j].state & POKER_PLAYER_STATE_OUT) == 0) {
tiles[7] = COMMON_TILE_3;
} else {
tiles[7] = mainGetChar('O');
}
if(j == POKER_PLAYER_BETTER) {
tiles[8] = mainGetChar('<');
} else {
tiles[8] = COMMON_TILE_3;
}
set_bkg_tiles(0x00, j, 9, 1, tiles);
}
for(j = 0; j < POKER_COMMUNITY_SIZE_MAX; j++) {
if(j >= POKER_COMMUNITY_SIZE) {
tiles[j*2] = COMMON_TILE_3;
tiles[(j*2) + 1] = COMMON_TILE_3;
} else {
mainBufferChar(POKER_COMMUNITY[j], tiles + (j * 2));
}
}
set_bkg_tiles(0x00, POKER_PLAYER_COUNT + 1, 10, 1, tiles);
}
void main() {
int16_t j;
uint8_t filled[GB_BACKGROUND_COLUMNS*GB_BACKGROUND_ROWS];
@@ -101,8 +150,8 @@ void main() {
timeInit();
commonTilesInit();
conversationTextboxInit();
conversationQueueInit();
pokerInit();
// conversationQueueInit();
// pokerInit();
// Fill screen white
for(j = 0; j < 0x20*0x20; j++) filled[j] = COMMON_TILE_3;
@@ -116,7 +165,11 @@ void main() {
wait_vbl_done();
// Alright begin the game logic here.
conversationQueueNext();
// conversationQueueNext();
char DEBUG_TEXT[] = "HEY";
uint8_t DEBUG_TEXT_LENGTH = 3;
for(j = 0; j < DEBUG_TEXT_LENGTH; j++) DEBUG_TEXT[j] = DEBUG_TEXT[j] - 33 + 4;
conversationTextboxSetText(DEBUG_TEXT, DEBUG_TEXT_LENGTH);
// Begin the loop
while(1) {
@@ -127,55 +180,10 @@ void main() {
INPUT_STATE = joypad();
conversationTextboxUpdate();
conversationPauseUpdate();
conversationFadeUpdate();
// conversationPauseUpdate();
// conversationFadeUpdate();
// DEBUG DRAW
uint8_t tiles[10];
for(j = 0; j < POKER_PLAYER_COUNT; j++) {
mainBufferChar(POKER_PLAYERS[j].hand[0], tiles);
mainBufferChar(POKER_PLAYERS[j].hand[1], tiles + 2);
tiles[4] = COMMON_TILE_3;
if((POKER_PLAYERS[j].state & POKER_PLAYER_STATE_FOLDED) == 0) {
tiles[5] = COMMON_TILE_3;
} else {
tiles[5] = mainGetChar('F');
}
if((POKER_PLAYERS[j].state & POKER_PLAYER_STATE_HAS_BET_THIS_ROUND) == 0) {
tiles[6] = COMMON_TILE_3;
} else {
tiles[6] = mainGetChar('H');
}
if((POKER_PLAYERS[j].state & POKER_PLAYER_STATE_OUT) == 0) {
tiles[7] = COMMON_TILE_3;
} else {
tiles[7] = mainGetChar('O');
}
if(j == POKER_PLAYER_BETTER) {
tiles[8] = mainGetChar('<');
} else {
tiles[8] = COMMON_TILE_3;
}
set_bkg_tiles(0x00, j, 9, 1, tiles);
}
for(j = 0; j < POKER_COMMUNITY_SIZE_MAX; j++) {
if(j >= POKER_COMMUNITY_SIZE) {
tiles[j*2] = COMMON_TILE_3;
tiles[(j*2) + 1] = COMMON_TILE_3;
} else {
mainBufferChar(POKER_COMMUNITY[j], tiles + (j * 2));
}
}
set_bkg_tiles(0x00, POKER_PLAYER_COUNT + 1, 10, 1, tiles);
// mainDebugDraw():
// Tick time.
timeUpdate();