Improved responsiveness
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@@ -21,7 +21,6 @@ inline void conversationTextboxInit() {
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TEXTBOX_STATE = 0;
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// Setup window data
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wait_vbl_done();
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move_win(7, SCREENHEIGHT - (TEXTBOX_HEIGHT_IN_TILES * 8));
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set_win_data(FONT_DATA_POSITION, FONT_IMAGE_TILES, FONT_IMAGE);
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set_win_data(BORDER_DATA_POSITION, BORDER_IMAGE_TILES, BORDER_IMAGE);
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@@ -56,7 +55,6 @@ void conversationTextboxSetText(char *text) {
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// Begin by filling the textbox text chars with whitespace to begin.
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// TODO: I'm pretty sure I can move this lower and optimize.
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for(i = 0; i < TEXTBOX_SCROLL_ROWS_MAX * TEXTBOX_CHARS_PER_ROW; i++) {
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break;
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TEXTBOX_TEXTS[i] = ' ';
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}
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@@ -124,7 +122,6 @@ inline void textboxFillBlank() {
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}
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}
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wait_vbl_done();
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set_win_tiles(
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0x01, 0x01,
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TEXTBOX_WIDTH_IN_TILES - 0x02, TEXTBOX_HEIGHT_IN_TILES - 0x02,
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@@ -147,7 +144,6 @@ inline void conversationTextboxUpdate() {
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// First, lets figure out if there's any more text to reveal or not.
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if((TEXTBOX_ROW_COUNT - TEXTBOX_ROW_CURRENT) < TEXTBOX_TILES_ROWS) {
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TEXTBOX_STATE &= ~TEXTBOX_STATE_VISIBLE;
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wait_vbl_done();
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HIDE_WIN;
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conversationQueueNext();
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return;
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@@ -168,10 +164,8 @@ inline void conversationTextboxUpdate() {
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if(TEXTBOX_SCROLL == TEXTBOX_CHARS_MAX) {
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TEXTBOX_STATE |= TEXTBOX_STATE_SCROLLED;
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} else {
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tiles[0] = c - 33 + FONT_DATA_POSITION;
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// tiles[0] = c + FONT_DATA_POSITION;
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tiles[0] = c - TEXTBOX_FONT_START + FONT_DATA_POSITION;
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wait_vbl_done();
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set_win_tiles(
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0x01 + (TEXTBOX_SCROLL % TEXTBOX_CHARS_PER_ROW),
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0x01 + (TEXTBOX_SCROLL / TEXTBOX_CHARS_PER_ROW),
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