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@@ -11,6 +11,9 @@ const DIR_GENERATED = path.resolve(DIR_BUILD, 'generated');
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const DIR_OBJ = path.resolve(DIR_BUILD, 'obj');
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const DIR_SRC = path.resolve('src');
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const DIR_GBDK = path.resolve(process.env['GBDKDIR']);
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const DIR_ASSETS = path.resolve('assets');
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const DIR_IMAGES = path.resolve(DIR_ASSETS, 'images');
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const FILE_OUT = path.resolve(DIR_BUILD, 'Penny.gb');
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const FILE_LINKFILE = path.join(DIR_BUILD, `linkflile.lk`);
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@@ -85,15 +88,21 @@ Object.entries(GAME_STRINGS).forEach(entry => {
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compileC(fileC);
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})
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// Gen imagery
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fs.readdirSync(DIR_IMAGES).forEach(img => {
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const { fileC, fileH } = png2gb(
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path.join(DIR_IMAGES, img), DIR_GENERATED,
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path.basename(img, '.png').toUpperCase()
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);
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compileC(fileC);
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})
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// Get a list of sources and build each of them prior to linking.
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const allSources = buildSourceFiles(DIR_SRC);
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for(let i = 0; i < allSources.length; i++) {
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compileC(allSources[i]);
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}
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// Gen imagery
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// Generate a linkfile.
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fs.writeFileSync(FILE_LINKFILE, compiledSources.map(cs=>{
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return path.join(DIR_OBJ, cs);
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@@ -1,4 +1,5 @@
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const PNG = require('pngjs').PNG;
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const path = require('path');
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const fs = require('fs');
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const { arrayToString } = require('./util');
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const {
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@@ -15,8 +16,7 @@ const getPixelValue = (pixel) => {
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throw new Error();
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}
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const png2gb = (fileIn, fileOut, name) => {
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const png2gb = (fileIn, dirOut, name) => {
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const data = fs.readFileSync(fileIn);
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const png = PNG.sync.read(data);
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@@ -66,16 +66,24 @@ const png2gb = (fileIn, fileOut, name) => {
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bits.push(lowBits, highBits);
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}
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let out = '';
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out += `#include "libs.h"\n\n`
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out += `#define ${name}_IMAGE_WIDTH ${png.width}\n`;
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out += `#define ${name}_IMAGE_HEIGHT ${png.height}\n`;
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out += `#define ${name}_IMAGE_COLUMNS ${png.width / TILE_WIDTH}\n`;
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out += `#define ${name}_IMAGE_ROWS ${png.height / TILE_HEIGHT}\n`;
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out += `#define ${name}_IMAGE_TILES ${columns * rows}\n`;
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out += `\nconst uint8_t ${name}_IMAGE[] = {\n${arrayToSTring(bits)}};`;
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let outH = '';
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outH += `#include "libs.h"\n\n`
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outH += `#define ${name}_IMAGE_WIDTH ${png.width}\n`;
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outH += `#define ${name}_IMAGE_HEIGHT ${png.height}\n`;
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outH += `#define ${name}_IMAGE_COLUMNS ${png.width / TILE_WIDTH}\n`;
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outH += `#define ${name}_IMAGE_ROWS ${png.height / TILE_HEIGHT}\n`;
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outH += `#define ${name}_IMAGE_TILES ${columns * rows}\n`;
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outH += `extern const uint8_t ${name}_IMAGE[];`;
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fs.writeFileSync(fileOut, out);
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let outC = `#include "${name}.h"\n`;
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outC += `\nconst uint8_t ${name}_IMAGE[] = {\n${arrayToString(bits)}};`;
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const fileH = path.join(dirOut, name + '.h');
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const fileC = path.join(dirOut, name + '.c');
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fs.writeFileSync(fileH, outH);
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fs.writeFileSync(fileC, outC);
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return { fileH, fileC };
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}
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module.exports = {
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