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@@ -13,6 +13,7 @@
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#include "../sprites.h"
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#define SPRITE_CARD_VRAM_START SPRITE_TILESET_VRAM_END_LOW
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#define SPRITE_CARD_VRAM_END SPRITE_CARD_VRAM_START + CARDS_TILES_IMAGE_TILES
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#define SPRITE_CARD_BLANK SPRITE_TILESET_WHITE_LOW
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// Information about the card as a tilemap
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