This commit is contained in:
2022-04-29 21:53:22 -07:00
parent 87ba6dc281
commit 02b9c09c45

View File

@@ -176,11 +176,10 @@ void main() {
INPUT_STATE = joypad(); INPUT_STATE = joypad();
// Init things // Init things
timeInit();
commonTilesInit(); commonTilesInit();
conversationTextboxInit(); conversationTextboxInit();
conversationQueueInit(); // conversationQueueInit();
pokerInit(); // pokerInit();
// Fill screen white // Fill screen white
for(j = 0; j < GB_BACKGROUND_COLUMNS * GB_BACKGROUND_ROWS; j++) filled[j] = COMMON_TILE_3; for(j = 0; j < GB_BACKGROUND_COLUMNS * GB_BACKGROUND_ROWS; j++) filled[j] = COMMON_TILE_3;
@@ -189,7 +188,10 @@ void main() {
SCY_REG = 0x00; SCY_REG = 0x00;
// Alright begin the game logic here. // Alright begin the game logic here.
conversationQueueNext(); char *options[2] = {
"Yes", "No"
};
questionBoxSetOptions("Title", options, 0x02);
// Now turn the screen on // Now turn the screen on
DISPLAY_ON; DISPLAY_ON;
@@ -210,12 +212,15 @@ void main() {
// Update conversation pause effect // Update conversation pause effect
conversationPauseUpdate(); conversationPauseUpdate();
// Update question box.
questionBoxUpdate();
// Update conversation textbox // Update conversation textbox
conversationTextboxUpdate(); conversationTextboxUpdate();
// Update conversation fade effect // Update conversation fade effect
conversationFadeUpdate(); conversationFadeUpdate();
// mainDebugDraw();
mainDebugDraw();
} }
} }